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GM questions

Posted: Tue Jun 07, 2022 7:21 am
by The sweeping monk
For all your questions only the GM can decide the answer of: Mechanical elements, setting elements that are too critical to be handwaved, etc.

Re: GM questions

Posted: Fri Jun 17, 2022 10:52 pm
by Kakita Sumire
Could we have the signature count upped at all? It's currently 255 and I've gone over that without really trying :lol: could it be like 300?

Re: GM questions

Posted: Fri Jun 17, 2022 11:03 pm
by The sweeping monk
Kakita Sumire wrote:
Fri Jun 17, 2022 10:52 pm
Could we have the signature count upped at all? It's currently 255 and I've gone over that without really trying :lol: could it be like 300?
Sure. Upped to 1024.

Re: GM questions

Posted: Sat Jun 18, 2022 7:44 am
by Doji Riri
On this here:
Making the news

Each character may keep a Have you heard? thread in their private forum, with, for each in-game day, a list of posts that they think would make good starting points for rumors on the next day.

The GM team (of one) will not necessarily use them all, but it'll help greatly with me not missing all the creativity and smooching that should make noise but a human GM with limited time would have missed on their own.

In addition, once per day, a character might roll TN3 Courtesy (Air) to force in a rumor of their own, which might be completely baseless.
For simplicity's sake, ignore strife and opportunity symbols for this roll. Likewise, Whispers of Court and Rustling of Leaves reduce the TN by 1 each instead of their normal effects.
If you succeed, drop a link to the roll and the content of the rumor in your Have you heard? thread.

PMs will be sent to players whose characters might make the news to get their approval beforehand in all cases.
Rustling of leaves originally also makes it harder for others to find the source of a rumour. Will that also be a possibility here?

Thanks! :)

Re: GM questions

Posted: Sat Jun 18, 2022 8:37 am
by The sweeping monk
Doji Riri wrote:
Sat Jun 18, 2022 7:44 am
Rustling of leaves originally also makes it harder for others to find the source of a rumour. Will that also be a possibility here?
There is of course a bias because these things happen for the most part in private forums I don't have access to, but I've only witnessed one single attempt at tracking a rumor over the games I've looked through the last two years, and use of the search function on the different forums didn't bring up anything either.

So, as of now, my opinion on the "Track rumor" option is that it's a mana burn type of rule, adding complexity to solve an edge case that never present itself, and I've decided to try doing without it.

I could change my mind if I was provided with actual numbered data showing up "Track" is far more used than I thought.

Re: GM questions

Posted: Sun Jun 26, 2022 11:49 pm
by Togashi Genkai
I tried searching around for it but couldn't find it, so asking here: for abilities that specify "per session", would that be effectively "once per game" given this game's short duration?

Also a mechanical/fluff question here.

Re: GM questions

Posted: Mon Jun 27, 2022 12:35 am
by Kitsu Hayato
I also have a question: Is there a structure through which we should pace our background rolls for D1's "Settling In" actions? May we simply roll them all at once in the beginning and then roleplay out the consequences through the day?

If this seems like a foolish question, it's because I'm excited to start the game!

Re: GM questions

Posted: Mon Jun 27, 2022 4:07 am
by The sweeping monk
Togashi Genkai wrote:
Sun Jun 26, 2022 11:49 pm
I tried searching around for it but couldn't find it, so asking here: for abilities that specify "per session", would that be effectively "once per game" given this game's short duration?
You're not blind, I indeed forgot to mention it until now.

A session will be 3 IC days, so the game will effectively be two sessions, with once per session abilities recharged just in time for Day 4 conflict events.

To render under Caesar, this is once again something I've borrowed from the LBS short game.

Re: GM questions

Posted: Mon Jun 27, 2022 4:12 am
by The sweeping monk
Kitsu Hayato wrote:
Mon Jun 27, 2022 12:35 am
I also have a question: Is there a structure through which we should pace our background rolls for D1's "Settling In" actions? May we simply roll them all at once in the beginning and then roleplay out the consequences through the day?
The later (roll all at once and then proceed with the day) indeed. Actually, I forgot to mention it elsewhere it would seem, but please make one single index post with a link to all your rolls in the event thread, so it's easier for me to track them.
Kitsu Hayato wrote:
Mon Jun 27, 2022 12:35 am
If this seems like a foolish question, it's because I'm excited to start the game!
There are no foolish questions.

Re: GM questions

Posted: Mon Jun 27, 2022 8:14 am
by Kakita Sumire
Somehow had a mind blank and mixed up 2 ring ranks (was rolling as if water was 3! Think it was an earlier version). Do you want me to reroll the ones I used with water, or change them to use a trait that's at the right rank?

Re: GM questions

Posted: Mon Jun 27, 2022 8:39 am
by The sweeping monk
Kakita Sumire wrote:
Mon Jun 27, 2022 8:14 am
Somehow had a mind blank and mixed up 2 ring ranks (was rolling as if water was 3! Think it was an earlier version). Do you want me to reroll the ones I used with water, or change them to use a trait that's at the right rank?
None of the rolls you made using "Water" have element-locked effect, so I'm fine with the later, i.e. keep the roll as they are and just specify in post you meant Air when you wrote Water.

Re: GM questions

Posted: Mon Jun 27, 2022 9:23 am
by Kakita Sumire

Re: GM questions

Posted: Mon Jun 27, 2022 11:11 am
by Kitsuki Ketsudan
If I wanted to do a fancily written scroll for my gift for the monastery, what Rarity would I use for purposes of rolling? Closest that comes to mind from the rules would be the 2 of Omamori, but I figured I'd check.

Re: GM questions

Posted: Mon Jun 27, 2022 11:21 am
by The sweeping monk
Kitsuki Ketsudan wrote:
Mon Jun 27, 2022 11:11 am
If I wanted to do a fancily written scroll for my gift for the monastery, what Rarity would I use for purposes of rolling? Closest that comes to mind from the rules would be the 2 of Omamori, but I figured I'd check.
Any value of your choice from 1 (botched student work, the kind that can be found a dime a dozen) to 9 (original copy of a groundbreaking piece of art that still be revered in a few centuries). Rarity is more or less synonym of quality here.

Re: GM questions

Posted: Tue Jun 28, 2022 6:01 pm
by Kakita Sumire

Re: GM questions

Posted: Wed Jun 29, 2022 10:47 am
by Moto Taka
I figure these two questions would apply to everyone:

1) Are there any limitations on leaving the monastery for the night so long as we are there in the morning for events?

2) Is sake available to purchase within the area of the game?

Re: GM questions

Posted: Wed Jun 29, 2022 11:09 am
by The sweeping monk
Moto Taka wrote:
Wed Jun 29, 2022 10:47 am
1) Are there any limitations on leaving the monastery for the night so long as we are there in the morning for events?
Outside of your two timeslots of sleep, no mechanical restriction. There's actually no gatekeeper at the monastery, people can more or less waltz in and out at any time of the day or the night.
Moto Taka wrote:
Wed Jun 29, 2022 10:47 am
2) Is sake available to purchase within the area of the game?
You can find cheap to decent sake in quantity at the village, and maybe a bottle or two of a prestigious batch that the shopkeeper is keeping in their reserve just for occasions like this one.

Re: GM questions

Posted: Wed Jun 29, 2022 3:36 pm
by Seppun Hibiki
I'm a bit confused by the Divination option of the Event and wasn't sure who to target. Does it directly contribute to the Event or is it just an opportunity use Divination?

Re: GM questions

Posted: Wed Jun 29, 2022 4:53 pm
by The sweeping monk
Seppun Hibiki wrote:
Wed Jun 29, 2022 3:36 pm
I'm a bit confused by the Divination option of the Event and wasn't sure who to target. Does it directly contribute to the Event or is it just an opportunity use Divination?
The later, but in hindsight, with how meh Divination is mechanically, it's just not a worth it spending an action for that.

Way to late in the day to change how it works for Day 1, especially after other people with that Ritual have rolled for the event. But a better opportunity to use it will be offered on Day 2.

Re: GM questions

Posted: Thu Jun 30, 2022 3:06 am
by Miya Yamashita
New private communication thread, and question. At your leisure.

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