What and how to roll

Locked
User avatar
The sweeping monk
Posts: 294
Joined: Mon Sep 20, 2021 8:41 pm

What and how to roll

Post by The sweeping monk » Wed Jun 08, 2022 1:03 pm

Rolls must be made with Sakkaku, inputting Sensei Wu as the campaign name. You need to have registered an account there and to be logged in to be able to save your rolls.

For non-fluff rolls, please be as precise as possible with your description, indicating anything relevant for the GM to understand the roll in a flash, and at least specifying which event and action the roll is related to.

Standard 5ed checks

Available here on Sakkaku.

Rolls with custom FFG will use the default syntax of the books:

→ Imposed skill and imposed ring
Example: TN 2 Government (Water)
Not much choice here, just roll what asked for.

→ Imposed skill, no ring mention
Example: TN1 Meditation
The skill is imposed but you may use the ring of your choice.

→ Imposed skill, suggested ring
Example: TN2 Courtesy (Air 1, Fire 3)
Any ring can technically be used, but the TN depends on the ring chosen (in this example, it's 1 using Air, 3 using Fire, and 2 using any other ring).

→ Semi-imposed skill, no ring
Example: TN3 Any Trade skill
Ring of choice, skill of choice among a particular subset (in that example, the Trade Skill Group).

→ Any unholy mix of the previous
Example: TN 3 Any Social skill (Air 2)

Heritage rolls

To be done once, once again on Sakkaku, as part of question 18 of character creation (you may enter a temporary character name if you aren't sure yet).

Some events ask to roll 1d20, 1d6 or 1d3 as part of the Information game. Once again, Sakkaku provides.

Locked